Holomento – Hotfix Patch 0.5.03

Hello travelers!

Below are the patch notes for hotfix 0.5.03!

For more information on planned features coming in future patches, check out the Holomento Roadmap!

Bug Fixes

  • Fixed a bug where the Rat King’s boss door would remain open between journeys
  • Added an options slider for Screenshake Intensity
  • Added an options slider for Field of View
  • Removed a bugged tutorial prompt at the start of each run
  • Tweaked the graveyard lighting and brightness near the Old East Church
  • Updated the East Valley Bridge
  • Arrows on the Class Selection screen are now hidden unless a gamepad is used
  • Made the upgrade button in shops more obvious. This button is now selected when the shop menu is opened
  • Money is now automatically deposited into the bank account when a journey is completed
  • Resources are now automatically added to Evenfall’s stockpile when a journey is completed
  • Updated text on item pickups to better reflect slots for item convert to experience
  • Added full controller support for item shops and their upgrade menus
  • Fixed the placement of item preview data for item shops
  • Disabled the ability to open the potion menu when a traveler has died or a journey has been completed
  • Added the item passives system
  • Firework Launchers now permanently have explosives elements until the weapon is dropped/swapped
  • Shotguns now permanently have the shotgun spread effect until the weapon is dropped/swapped
  • Reduced shotgun damage by 75% per shot (total output damage is now 125% base damage instead of 500%)
  • Added three new items featuring new passive abilities: “Pyro” (accessory that makes all attacks explosive), “TripleVision” (accessory that gives triple shot projectiles), “Scouter” (accessory that gives homing projectiles)

Leave a Reply

Your email address will not be published. Required fields are marked *