Meet Our Indie Team

Eventide Games is a proud, independent and dedicated development team creating passion game projects like Holomento. Founded in 2021 during Holomento’s Kickstarter, Eventide Games aims to create fun and engaging experiences everyone can enjoy.

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Members

Core Team Members

Sean, Paul, Adeel and Wilfried are dedicated to making fun and engaging gaming experiences for all to enjoy.

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Game

Games Developed

Holomento is our first game and we are fully dedicated to making it the best experience possible before releasing 1.0.

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Units Sold

Steam Copies Sold

With over 7,500 units sold, Holomento is already enjoyed by many in its Early Access state.

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Wishlist Additions

Steam Wishlists

With nearly 70,000 wishlist additions, Holomento is gaining traction in anticipation of its 1.0 release.

Sean Weech
Paul Kattner
Adeel Jafree
Wilfried Nass

Our Team

Our core team of 4 is dedicated to making the most enjoyable gaming experiences we possibly can.

Sean Weech – Founder & Developer

Idaho, USA
Sean set out in early 2020 to experiment with Unreal Engine by making a stylized environment. That experiment ended up turning into Holomento where Sean led the game through a successful Alpha release, Kickstarter campaign, Epic Games Mega Grant and has since released it into Early Access with a Full Release anticipated soon. Since then, Sean founded Eventide Games as a studio to help him develop Holomento and other projects.

Paul Kattner – Art, Lore & More

Idaho, USA
Joining the team in late 2021, Paul has become a core part of Holomento’s development and the Eventide team. Through concept art, lore development, dialogue writing, 3D modeling and environment art, Paul has found himself becoming an “everything visual and literary” developer and is a very active contributor to Holomento’s development and community.

Adeel Jafree – Music Composition

United Kingdom
As a dedicated emoji enthusiast and talented composer, Adeel brings smiles and incredible music to both Holomento and the Eventide team. Dubbed “Adlib Piano” online, Adeel is a talented pianist and composer that writes, records and mixes all of his tunes at his home studio. Adeel has worked on a number of projects for other indie teams and Eventide Games is thrilled to have him as a core member of the team.

Wilfried Nass – Audio Engineer

France
Wilfried has been a key part of the team since early 2020. After reaching out to Sean on social media with an awesome sound design demo, Wilfried became the first collaborator on the Holomento project in its early development. With a professional sound design and recording background, Wilfried brings high-end audio experience to Eventide Games.

Company History

Eventide Games was founded shortly before Holomento’s Kickstarter in early 2021. Since then, the company has existed primarily as the business unit to support Holomento. In the near future however, Eventide Games plans to expand our game catalog and offer more gaming experiences.

January, 2020

Holomento – Development Begins

Sean begins development of Holomento as an “Unreal Engine Environment Test”. After some positive feedback through various channels, Sean decides to begin developing Holomento as a full game.

January, 2020

May, 2020

Holomento – Alpha

Holomento Alpha releases to nearly 1,000 private alpha testers.

May, 2020

March, 2021

Eventide Games Founded

Eventide Games is founded to support the development of Holomento.

March, 2021

March, 2021

Holomento – Kickstarter

The Holomento Kickstarter launches with a target of $30,000. At the end of the campaign, Holomento exceeds its funding goal at $33,311 with 632 backers.

March, 2021

April, 2022

Holomento – Early Access

Holomento enters Early Access as version 0.5.

April, 2022

Our Partners

We’re working to develop strong relationships with our partners throughout our independent game development journey.